Release notes
Version 1.5.5
- Fixed a bug where the UsePrefabHeight options was not respected.
- Fixed a rotation offset of a quater lap for the path brush.
- Fixed pre rotation for Paint brush
- Fixed positioning and rotation of items for the PathBrush
- Fixed Typos in the copy of the editor.
- Fixed rotation for brushes in Viewport mode.
- Fixed Line brush rotation bugs.
- Added a new Paint mode option. Ships with
Top down mode. (The default behavior from previous version)
Viewport mode. Everything is painted in references to the cameras current orientation in the scene.
- Made pre-rotation available for all brushes.
- Added pre-rotation for certain brushes (mostly the normal paint brush) to my holding shift.
- Added customizable key bindings through the Preferences menu in Unity.
- Fixed build error when a certain Unity Package is missing.
- Updated the visual style of the rotate and scaling mode's drop-down selection.
- Fixed a bug when ending a brush stroke outside the bounds of the scene view window.
- Error handling to avoid null reference errors when deleting Prefabs that are referenced in the Palette.
- Added serialization of Settings. They should now persist through reloading the assemblies (restart or recompile).
- Fixed occasional prefab cycling issues.
- Added a new Brush button for clearing the brush, the same functionality as pressing space.
- UsePrefabHeight options work as expected.
- Fix to drag & drop when adding prefab items to palettes, and variants to prefab items.
- Fixed a crash where no Palettes or Palettes set are available.
- Added dynamic updates to the Palette selection when Palettes and Pallete sets are added/removed from the project.
- Fixed a rendering bug when the Palette scroll bar became active.
- Fixed a Preview rendering bug where Prefabs without renders didn't show up in the Palette.
- Removed accidental dummy brush.
- Added versioning information in the editor.
- Added a Kaldera logo in the Editor window's title.
- Path brush and line brush respect both the Item Spacing factor option and Brush Prefab Distance Factor option.
- Fixed a bug where the Brush index might cause a crash.
- Added a new path brush.
- Added restore brush functionality. After a brush is cleared, press Space again to restore the previous selection.
- Fixed an issue where the tools button would not wrap correctly if the window got too narrow.
- Minor alloc / gc reduction in Editor mode.
- Fixed a crash when there are no Palattes available
- Added a new eraser brush tool.
- Fixed a Texture memory leak when having the editor open while play mode is enabled.
- Fixed initial rotation of a brush after rotating the previous brush stroke.
- Added spawn settings. Can be toggled off from the Editor Preferenses window.
- Changed how Palette items with more than one variant are drawn in the inspector window.
- Fixed NullReferencesError that occasionally happened when shift dragging with the line tool.
- General bug fixes.
- Initial release