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Release notes

Version 1.5.5
  • Fixed a bug where the UsePrefabHeight options was not respected.
Version 1.5.4
  • Fixed a rotation offset of a quater lap for the path brush.
Version 1.5.3
  • Fixed pre rotation for Paint brush
Version 1.5.2
  • Fixed positioning and rotation of items for the PathBrush
Version 1.5.1a
  • Fixed Typos in the copy of the editor.
Version 1.5.1
  • Fixed rotation for brushes in Viewport mode.
  • Fixed Line brush rotation bugs.
Version 1.5.0
  • Added a new Paint mode option. Ships with

    Top down mode. (The default behavior from previous version)

    Viewport mode. Everything is painted in references to the cameras current orientation in the scene.

  • Made pre-rotation available for all brushes.
Version 1.4.0
  • Added pre-rotation for certain brushes (mostly the normal paint brush) to my holding shift.
  • Added customizable key bindings through the Preferences menu in Unity.
Version 1.3.10
  • Fixed build error when a certain Unity Package is missing.
Version 1.3.9
  • Updated the visual style of the rotate and scaling mode's drop-down selection.
  • Fixed a bug when ending a brush stroke outside the bounds of the scene view window.
Version 1.3.8
  • Error handling to avoid null reference errors when deleting Prefabs that are referenced in the Palette.
Version 1.3.7
  • Added serialization of Settings. They should now persist through reloading the assemblies (restart or recompile).
  • Fixed occasional prefab cycling issues.
Version 1.3.6
  • Added a new Brush button for clearing the brush, the same functionality as pressing space.
Version 1.3.5
  • UsePrefabHeight options work as expected.
  • Fix to drag & drop when adding prefab items to palettes, and variants to prefab items.
Version 1.3.4
  • Fixed a crash where no Palettes or Palettes set are available.
  • Added dynamic updates to the Palette selection when Palettes and Pallete sets are added/removed from the project.
Version 1.3.3
  • Fixed a rendering bug when the Palette scroll bar became active.
  • Fixed a Preview rendering bug where Prefabs without renders didn't show up in the Palette.
Version 1.3.2
  • Removed accidental dummy brush.
  • Added versioning information in the editor.
  • Added a Kaldera logo in the Editor window's title.
Version 1.3.1
  • Path brush and line brush respect both the Item Spacing factor option and Brush Prefab Distance Factor option.
  • Fixed a bug where the Brush index might cause a crash.
Version 1.3.0
  • Added a new path brush.
Version 1.2.2
  • Added restore brush functionality. After a brush is cleared, press Space again to restore the previous selection.
  • Fixed an issue where the tools button would not wrap correctly if the window got too narrow.
  • Minor alloc / gc reduction in Editor mode.
Version 1.2.1
  • Fixed a crash when there are no Palattes available
Version 1.2.0
  • Added a new eraser brush tool.
  • Fixed a Texture memory leak when having the editor open while play mode is enabled.
  • Fixed initial rotation of a brush after rotating the previous brush stroke.
Version 1.1.0
  • Added spawn settings. Can be toggled off from the Editor Preferenses window.
  • Changed how Palette items with more than one variant are drawn in the inspector window.
  • Fixed NullReferencesError that occasionally happened when shift dragging with the line tool.
  • General bug fixes.
Version 1.0.0
  • Initial release